>>535841614
This. Really just having a game that actually looks modern and comparable to the others for once will fix at least 60% of modern SNK's problems. Presentation too. I don't see people mention it as much, but current SNK stuff just doesn't look very cool and makes anyone go "WOW" like in the past. KOF 14 and 15 are not only ugly, but are severely uncool and bland in presentation. 15 especially. Samsho while I think is the ugliest modern SNK game, does have an interesting presentation. You can really see the low-budget in it with how power-point tier it seems, but it's an attempt. COTW has been the most SNK has tried to put some personality in their modern stuff, yet it just mostly falls flat. The Main-Menu is going for a comic-book look but doesn't hit, the climax/cinematic supers which all but like 3 have no real impact and feel flat, stuff like the character-select screen in pic-related looking place-holder tier and messy, and more. It's like they were trying to ape Fatal Fury 3 and Dominated Mind's CC screens, but missed the mark entirely.
I know I'm probably gonna be labeled as a Capkuck for saying this, but SF6's Character-Select is a big example of something that has great presentation, is cool, and full of personality. If you were to ask people which CC Screen they thought were more cool, 95% would say SF6. It's even more appropriate to bring up SF6, because it has 2 SNK characters which I believe has the best showing of personality and coolness SNK properties have had in years. Mai in casual-clothing chilling on a chair(which went viral) and Terry playing on a Neo-Geo cabinet are cool, and feels like something old SNK would have likely done. Even their Supers are some of the best-looking Terry and Mai have had.