>shard system
>fetch quests
> kill X of Y quests
>everything about act 3
>requiring fetch quests and kill X of Y quests to reach act 3
>hidden breakable walls so you have to just hit every wall and ceiling if you want to find them legit
>shit bosses; the vast majority of them rely on adds, gauntlets, hitbox jank, or a combination of the three
>runbacks that serve no purpose other than wasting your time (no, theyre not hard, theyre just pointless)
>economy is so fucked you have to farm
i could go on
>uh, g-git gud!
picrel. now stop acting like a game having a reputation as being hard makes it immune to criticism or makes you in any way superior for spending 7 years of your life waiting for it, and kill yourself.