I'd argue it's the best system for one-shots.

You can glance at the percentage chance skills on your sheet to see what your character is good at and what you need to roll to succeed. Even normies and women can figure it out.

The deadly rules and focus on one-shots and mini-campaigns encourages people to try new things and act like horror protagonists instead of behaving like logicbots because they're trying to preserve their hero for future adventures.