>>96756798
The six members of Foresight would be given 3 speeder bikes, and sent to reconnoiter the pirate base in advance of the main landing force. But doing so would mean breaching the defense perimeter by themselves, and drawing fire from every droid along the way. Immediately, the team set about scrounging.
One of Foresight's 3 Shoretrooper members, the scout-sniper "Warlock," stole a mouse droid. Unlucky TIE pilot "Flinch" and ladder-climbing Stormtrooper "Bull," began calling in favors from other units aboard the Star Destroyer, acquiring an extra bike and a supply of explosives. Flinch reprogrammed "Lieutenant Mouse" and wired the little droid into the fourth bike, to carry the explosives for a kamikaze attack. Meanwhile, tech-minded Shoretrooper "Boomy" repaired an old CIS missile beacon he'd collected on the previous mission, so that heavy weapon Shoretrooper "Rip" could fire it from his rocket launcher. Lastly, the team's Twi'lek medic/mad scientist "Tails" dosed her boys up with an unhealthy amount of agility-boosting stims. Very important, since only Flinch had speeder training!
Foresight came screaming out of the dropship. Rip lobbed the beacon into a dug-in platoon of B-1s, which caused the first volley from a Hailfire droid to tear its fellow bots apart. Warlock shot a STAP out of the air, and Boomy tossed grenades at nearby droids. Flinch, Bull, and Tails did their best to evade incoming fire, diving through the storm of blaster bolts with near misses and grazing hits that scorched their plastoid armor or jostled their bikes. Somehow Lt. Mouse managed to avoid taking any hits at all. It seemed like Flinch had accidentally uplifted the little droid, turning it into an impressive pilot. Triumph and Advantages on the programming roll, plus lucky rolls during the battle. We're using FFG's system. The kamikaze droid weaved through the chaos of battle, closing in on the designated Hailfire...