>>723231203
Maybe you hate fun, but between my Switch characters and my PC play through I have over 1100 combined hours in Rise, and I'm not even finished with Sunbreak's content for the latter platform just yet.
>So how come still dead?
It's a game built with the intention you can do everything solo without need of an internet connection on top of most of the player base clearly being on an entirely different console. Compare that to World and Wilds, both which host fights intended to be played with 4 players, so obviously people will jump to those games more.