>>539722202
This was my team and my frontline. It worked for what it is, with zero casualties until Floor 13 where Faust died. Then in floor 14 a few more died. In Floor 15 nearly everyone aside Faust died.
I actually started with Yuridyve Hong Lu but got rusty coin (that repeats a single coin skill) really early so I switched to Lord along the way. It worked really good since Horse Sang in 2nd slot made him take advantage of the Gifts that only work in #1 and #2 units so I essentially had extra empowered attacks, but he really fell off by the 14 floor. In the 15th I was basically rushing leaving slower units to clash in hopes the sheer damage of repeated attacks could stagger someone and Horse Sang died by the AoEs, breaking this fragile combo. Some anons recommended Yuridive Hong Lu because he benefited from the Watch, if it helps him clash at those floors he'd definitely be the better choice or else it's a desperate struggle. A bit more damage isn't worth it, specially in a team without anyone with Evade.
An anon pointed out Rosespanner Gregor and T Corp Rodion were bad choices. He is probably right. They couldn't clash at all, their main use was diverting crabs
Further notes: I fused one of the watches in the TMK Bokgak and fused the different one with opposite materials in the other TKT floor. I assume a reasonably lucky person could fulfill both in a single run.
I did NOT get the Sharp Needle Thread. It probably would have made my life far more bearable later on with T. Don spamming the QoH EGO.
THE MAX CAP SP ADVERSITY DOESN'T REDUCE YOUR SP BEFORE THE FIGHT YOU CAN RESTORE EVERYONE TO 45 VIA THE SHOP HEALING TO GET A HEADSTART BEFORE IT INEVITABLY FALLS TO 30.
This is the best tip I can give you. You have no idea how BAD it is to lose a clash at those higher floors. The only reason I won is because the SEA Pack is the Crab pack and the Crabs attack each other, less damage to your sinners and all. And even then Faust was the last one standing and I was lucky.