Search results for "4a323f58660bc954add3b2f67bb06a7c" in md5 (2)

/vg/ - /hdg/ - Helldivers General
Anonymous No.534068935
>>534067121
>the main enemy you fight is 3 variations of the same zombie enemey; they feel boring to shoot and dont have the visceral details and gore as much as shooting bots or bugs does
>fleshmobs are buggy and exist to either force you to run specific weapons to kill them quickly, or to waste your ammo on them
>overseers are boring and add nothing to the game, they occasionally beat you with a stick
>elevated overseers fly off into the sky and have a constant fluctuating switch between 0% accuracy or 100% Total Diver Death
>harvesters are a joke and only kill you if they catch you off-guard
>watchers are the only enemy type that can call in reinforcements
>stingrays are the only and I mean it, the only squid enemy that feels fun and unique to fight, leading to kino moments where you shoot it down and see its wreckage crash into some unfortunate diver, or somewhere else in the distance
>leviathans are a disco stage hazard to aurafarm

>no new objectives, they all feel samey
>playing the same city layouts gets boring quickly
>theres no feeling of fighting an actual war against a foe using combined arms warfare, or fighting back the endless horde of bugs
>only a grey mass that is boring to shoot at, to fight with, and to dive on
/vg/ - /hdg/ - Helldivers General
Anonymous No.528642370
APC will release when bots get their super cities biome trust the plan