>>724880193
Completely reasonable given the enormous development costs of these games. Gamers still haven't adapted to the fact that gaming isn't a growing market anymore, there's no longer an expanding market share to cover rising development costs. So either production values need to come down or prices need to go up. Gamers claim to advocate for the former in theory but in practice almost everything between indie and AAAA flops. Gamers still expect new games to consistently boast bigger and better spectacle, they're just mad that these improvements no longer pay for themselves in new sales.
>I shouldn't have to pay that much
Then fucking don't, retard. There are more options than ever for gaming on the cheap. Emulators, indies, and competitive f2p got me through college. This isn't about gaming entertainment, this is about your FOMO-addled brain being unable to cope with missing a single major new release.