>>717527359
>gameplay
tank controls had their time due to console limitations. same thing with fixed camera angles. they were things because they had to be a thing. other than that resident evil is mostly the same where you collect ammo and check every nook and cranny for anything with a simple puzzle thrown in here and there
>good stories
the problem with a good story is that its the same on a replay. you only get to experience that once.
replaying for titty mods adds more replay value than any story ever would.