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Thread 717522401

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Anonymous No.717522401 >>717522468 >>717522574 >>717523137 >>717523757 >>717524775
Now that the dust has settled, what's the verdict on the RE2 remake? I never played the PS1 original, is this a good way to experience the game?
Anonymous No.717522468 >>717522551 >>717528198
>>717522401 (OP)
Kill yourself homosexual
Anonymous No.717522551
>>717522468
so I take it you prefer the original
Anonymous No.717522574 >>717523738
>>717522401 (OP)
Its not a replacement for the original but it's an acceptable remake. I give it a 7/10. The original is easy to play, easy to emulate and you can buy a release on GOG with QOL upgrades.
Anonymous No.717523137
>>717522401 (OP)
>what's the verdict on the RE2 remake?
Utter shit DEmake, that was a wet slap in the faces of all RE fans that waited nearly 20 years for the RE2 and 3 to get THE REmake 1 (2002) treatment.

Literally a "we want TLOU audiences! :^)" meme, with all the modern cancers. If you see someone praise this garbage, while shitting on the equally shit RE3R, then you're witnessing the Crapcom brainwashing in play.

> I never played the PS1 original, is this a good way to experience the game?
No. It's a completely different title, that only wears a cheap Chink RE2 cosplay set to improve the sales.

Classic RE1-3 are timeless masterpieces that still hold up.
Unless you only care about aimless zombie running & gunning (that you see in every MODERN slop), and absolutely despise slow-burn horror adventuring that revolves around exploration, problem solving, preparing for journeys and surprises... etc, then you should by all means play them. In the release order!

And no, the 2002 Remake for #1, no matter how cool and relatively faithful to OG, is not a replacement for the 1996 RE1 either. On the contrary: it assumes that you're already a veteran RE player.

You can easily emulate the PS1 classics on any wormbox made since Windows 2000 days, using Duckstation. The Gamecube port is also darn good choice.
GOG recently re-released the old PC ports with some compatibility fixes as well, so if you prefer native versions or care about some sob-sob "legality", then those are a fine way to get started.

Protip:
Classic survival horror games are rather short games, but they're meant to be replayed multiple times. RE2 takes this a step further with its four different campaigns (two A and B routes) and plethora of unlockables.
Anonymous No.717523317
shan't ever play the original.
Anonymous No.717523738
>>717522574
>it's an acceptable remake
It's not. It's a fucking travesty, that ruins the gameplay, art-directing, OST, replay value, atmosphere, writing and characters, all while cutting out shitton of content the 1998 OG had and introduces next to nothing.
Anonymous No.717523757 >>717525327
>>717522401 (OP)
Yeah.
There's pretty much no point to playing the original games with the remakes being a thing.
Anonymous No.717524775 >>717525012
>>717522401 (OP)
don't ask for real opinions on here, most retards will just say old good new bad, the remake is good it cuts some small content from the original but the improved graphics, sounds, gameplay, voice acting etc makes up for it, i'd say play the remake then try the original if you really want to see the differences for yourself.
Anonymous No.717525012 >>717525137 >>717525570
>>717524775
You're being disingenuous on purpose, aren't you?
Anonymous No.717525137 >>717525235
>>717525012
nobody really gives a shit about any of that
Anonymous No.717525235 >>717525423 >>717525425 >>717525586
>>717525137
Literally everyone but (You) does, little nufag shiII.
Anonymous No.717525327
>>717523757

Good bait
Anonymous No.717525423 >>717527032
>>717525235
>modern RE modding
>finished mods

>classic RE modding
>unfinished mods
Not the win you think it is
Anonymous No.717525425 >>717526853 >>717527032
>>717525235

That second picture down on the right is parasite eve 2. Wtf is that? Anybody got info on what they're modding?
Anonymous No.717525570
>>717525012
Don't forget, Capcom nearly removed the alligator from the remake.
Anonymous No.717525586
>>717525235
i dont get it, whats wrong with your image? are the old modders not fans of resident evil they try and make it into a slice of life before the virus thing?
Anonymous No.717526853
>>717525425
Resident Evil Revisited,there's only a demo and it's probably never gonna be finished
Anonymous No.717527032 >>717527079 >>717527324
>>717525423
>classic RE modding
>unfinished mods
Nigga what? We already got a handful of total conversions and countless lesser rebalance / visual change mods.

>>717525425
>That second picture down on the right is parasite eve 2
It's not. The mod just uses some of its environments to create new areas.
Anonymous No.717527079 >>717527359
>>717527032
All four of the mods in your image are unfinished anon.
Anonymous No.717527324
>>717527032
I always thought that hotel looked MAX comfy and wanted to sleep in that bed. But of course, there's monsters all about so it shouldn't be that safe.
Anonymous No.717527359 >>717527641
>>717527079
So? There's another dozen or so to choose from.
Kendo's cut creator is already working on his 3rd mod.

And let me remind you:
This was never about how "finished" the mods are, but that the DEmake crowd are literal porn-addict trannies, who don't give a shit about gameplay or good stories.
Anonymous No.717527641 >>717528197
>>717527359
>gameplay
tank controls had their time due to console limitations. same thing with fixed camera angles. they were things because they had to be a thing. other than that resident evil is mostly the same where you collect ammo and check every nook and cranny for anything with a simple puzzle thrown in here and there
>good stories
the problem with a good story is that its the same on a replay. you only get to experience that once.
replaying for titty mods adds more replay value than any story ever would.
Anonymous No.717528197 >>717528450
>>717527641
>tank controls had their time due to console limitations. Same thing with fixed cameras
Incorrect. They are a beloved design choice, that helps create a specific, intended gameplay and atmosphere style.

Come 2000s, none of that shit was anymore "mandatory" as you claimed, yet the big titles like SH and Fatal Frame kept doing it none the less.
Why? Because it worked, and people like it.

Today, tons of indie titles are finally recreating the classic RE and SH style, because everyone is sick and tired of the overdone, shockingly RESTRICTIVE over-shoulder and first-person views, that also always devolve the gameplay into point & click shooting.

You're also again not even trying to stick to the topic, as we were conversing about the MODS. But even sticking to your silly narrative, even the DEmake 2 shills admitted that they butchered the replay value by completely raping the A/B campaign system and interaction between the runs. All because originally, Crapcum was planning to ONLY make ONE (1) linear campaign, a la TLOU.
It's solely because fans actually complained long and loud enough on the social media that the devs decided to quickly retool the game they'd nearly finished to have a (poor imitation) of the classic A/B system.

Any sort of coomer shit will never touch what we had 20 years ago.
Anonymous No.717528198
>>717522468
Love yourself niggosexual
Anonymous No.717528450 >>717529386 >>717529769
>>717528197
thats called nostalgia and being afraid of new things

mods are the reason why bethesda is even a thing these days
mods are the reason why tf2 lasted as long as it did
players being able to mod games are reasons for replays, a new weapon, a new mission, something different with the crafting system, bigger tits

also fatal frame also dropped the fixed camera angle things as well
Anonymous No.717529386 >>717532578
>>717528450
>thats called nostalgia and being afraid of new things
Nostalgia refers to longing of something long lost.
You can still play and replay the classic RE games to this day, and I still revisit them every other year or so.

However, what you are claiming is that "New = Good".
You could say that Hitler invading Poland and France was just him introducing a "new" form of politics in those countries, but you might be hard pressed to find people who'd agree it was a "good" change.

I have been gaming for over 30 years now. Yes, thirty.

My life has been an endless stream of "news"; more bits, more pixels, leap to 3D, advent of online play ... and then, the past 18 years, practically nothing new. Only endless streamlining, cuts, casualization, always-online and hidden payments... and now, asshat AAA publishers stealing old games' valor in order to dress up their modern rehash with "nostalgic" looks.

>mods are the reason why bethesda is even a thing these days
>mods are the reason why tf2 lasted as long as it did
Wow! Really?
Do you know what also is still alive, against Bethesda's own desires, because of mods?
DooM (1993). In fact, the iD's devs released the game's source-code as a FOSS asset already three decades ago, allowing the creativity of the community run free.

Now, what does this have to do with the DEmakes of RE2-4, that only allow cheap, shallow model and texture swaps?
Where's my new campaigns? Where's my cut content restoration mods? How many "THICC 2B" or "Thomas as Mr X" do these games need to become good?

It tells volumes that one of the most acclaimed and anticipated mods for the RE2 demake is indeed THE classic camera angles mod, that already works pretty well as-is.

>so fatal frame also dropped the fixed camera angle things as well
Yeah, in the 2010s. After which everyone agreed the IP jumped the shark.

Meanwhile, we got an increasing number of throwback titles going for the late-1990s' SH and RE style gameplay and cameras on purpose.
Anonymous No.717529769 >>717532578
>>717528450
Not him but Fatal Frame only dropped fixed camera angles from 4 onwards, which was when that series turned to shit coincidentally enough. Play the wii demake of 2 and compare it to the original you'll see how much of a detrimental effect the change of camera had on that game.
Anonymous No.717532578
>>717529386
tl;dr
you understand

>>717529769
they had dynamic camera angles. it was not set in stone since it was a ps2+ era. even re4 was on the ps2