Search results for "4befab8f64303ec6f4c67b511be1b526" in md5 (3)

/v/ - SILKSONG "RELEASE" THREAD
Anonymous No.719798565
>>719798162
I love frogs
I love their water specialization
And their upgradeable houses are really powerful. Having them be able to call newcomers earlier is very good too. In one game I reached 100 pop because of them.
Bats are INSANELY powerful in the mid-late game with their perk of being able to exile people. Not only can you control your population, but you can reach the point where everyone in the settlement is getting x2 multipler on every production. Very fun, but they're very very hard to take care of before that point
>>719798269
Because I play for aesthetics first, bitch
/vg/ - /civ4xg/ - 4x, RTS, citybuilder, and strategy
Anonymous No.537851957
My bröthers I have 1325h logged in AtS. Probably a good hundred is the game still launched while I was eating lunch or something, but still. I've done something like 3 complete runs all the way through adamantine seal, not including 2 runs that were done before those updates where I just reached the end of the progression and tech tree
Just a few days ago I finally got the "feeling lucky" achievement to round out my perfection of the game. Only after did I learn that there are, as of now, THIRTEEN HIDDEN DEEDS that you can try to do for cosmetic rewards. Fucking hell man. I only knew about one of them because of a devlog. After looking into them, I decided to try a few as I had 2 more days before Silksong came out (now about 10h remain). I actually managed to get about half of them, granted they were the easier half to do, but it felt pretty good, though, very sloppy. My last settlement was an attempt at "feeling very lucky" which asks you to pull both the homestead and the rainpunk foundry in one game from expeditions. This is mostly random chance, BUT there are several things you can do to improve your odds. I did virtually everything within my power to help
>fucked around and stockpiled 28 reserve embarkation points to use on all the blueprints
>waited until I cleared every rep reward blueprint
>always chose orders that granted blueprints
>waited for cornerstone rerolls yearly to try and get the smuggler or faster trader arrival, etc.
>take frogs and get the zealous architects cornerstone, which grants you 4 random blueprints for 20 fully upgraded houses
>bought every blueprint I could find from traders
In the end, I managed to get the homestead and then a 1/10 chance for the foundry, which failed. There is very little I could have done very very little more to increase my odds further. Infact, this was a GOOD run with great luck up until the end. The one thing I missed out on were smuggler visits, especially the stormforged.
Alas, I am 100% not enough
/ck/ - Hello Dear My Friends
Anonymous No.21578235
>>21577422
My bröther I have 1325h logged in AtS. Probably a good hundred is the game still launched while I was eating lunch or something, but still. I've done something like 3 complete runs all the way through adamantine seal, not including 2 runs that were done before those updates where I just reached the end of the progression and tech tree
Just a few days ago I finally got the "feeling lucky" achievement to round out my perfection of the game. Only after did I learn that there are, as of now, THIRTEEN HIDDEN DEEDS that you can try to do for cosmetic rewards. Fucking hell man. I only knew about one of them because of a devlog. After looking into them, I decided to try a few as I had 2 more days before Silksong came out (now about 10h remain). I actually managed to get about half of them, granted they were the easier half to do, but it felt pretty good, though, very sloppy. My last settlement was an attempt at "feeling very lucky" which asks you to pull both the homestead and the rainpunk foundry in one game from expeditions. This is mostly random chance, BUT there are several things you can do to improve your odds. I did virtually everything within my power to help
>fucked around and stockpiled 28 reserve embarkation points to use on all the blueprints
>waited until I cleared every rep reward blueprint
>always chose orders that granted blueprints
>waited for cornerstone rerolls yearly to try and get the smuggler or faster trader arrival, etc.
>take frogs and get the zealous architects cornerstone, which grants you 4 random blueprints for 20 fully upgraded houses
>bought every blueprint I could find from traders
In the end, I managed to get the homestead and then a 1/10 chance for the foundry, which failed. There is very little I could have done very very little more to increase my odds further. Infact, this was a GOOD run with great luck up until the end. The one thing I missed out on were smuggler visits, especially the stormforged.
Alas, I am 100% not enough