>>720740883
>You play Metroid games for the story?
What else am I supposed to play them for?
The boring ass slow paced combat where you spam beam non-stop, and there's zero tactical reason to use one weapon system over another besides opening a fucking door?


If you are going to reply ''THE ATMOSPHERE'' then that's exactly my point, give me a lenghy, immersive platformer with sick ass atmosphere, lots of isolated quiet moments. BUT WHEN THE COMBAT DOES COME, MAKE IT FUN, AND DIFFICULT.