>>58464522
After completing the 1000 battles for Mable's request and getting the shiny charm, I find this battle system to be very enjoyable. How fast everything is, sneaking up on trainers and blasting them with Thunders and Heat Waves, not having to sit through a million text boxes telling me status changes, are all very nice. That said, I think the biggest problems are finding out what moves are actually good and the CPU playing frame perfectly. Stuff like Earthquake and Surf are garbage while moves like Bounce and Dig are god tier and you have to experiment with each move again to figure out if it's fast/accurate enough for the CPUs. The CPU trainers firing off moves so fast while you're still trying to lock on after all the camera animations from megas and switching is very annoying. Melee spam in CPU battles is king because of how fast you can get those moves off. Ranked battles change things up very nicely and ranged/set up plays become much more viable because of the FFA nature.