>there were Guardian and Narrows remakes completely finished ready to ship post-launch H5, maybe 2017, but they shelved them for Infinite. The original artist, @ACMSS1I6L3K8, worked tirelessly to recreate them, even down to the non-playable spaces like the wheel under Narrows. It was a true Halo fan level of detail that I will never forget. I am still genuinely bitter that no one ever got to see them let alone play them
>they were shelved because it didn’t make sense to leadership to push out new maps 3 years after launch, so they instead wanted to save them for Infinite content. They were done, yes, but regardless, the QA process is one of the cheaper parts of AAA FPS level design