>>96292161
It's not "just" a job, because that would be diminishing its importance. But it is a job. With set hours, tasks, expectations, and payment that's simultaneously never enough and worth nothing in the grand scheme of things.
There is seemingly no end to it. No final mission, no happy epilogue. Everyone just dies or retires before they can die, leaving the next batch of workers to pick up their old shifts.
>Think they're among the chosen few?
Yes, but not in a positive way. Protecting the world is a zero sum game. You want to shield humanity and end up facing other humans at the helm of everything. You want to help Light win against Dark, but not too much, lest it wipes your species off the planet out of righteous anger.
So you end up helping the Dark too. You're not doing anything bad. The ritual's already busted. The corpos already sacrificed those people. You're just putting their materials to use for a better cause. With this power, you can stop the next one before it gets to this point.
>What about other Luminaries?
Coworkers that must be tolerated. That is not to say that all of them can only be tolerated. It could be wagered most of them can even be befriended. However, more time for socializing means less time for work, less time for work means idling, and idling makes the mind wander to dark places. It's best to keep a respectable distance and offer advice when it's pertinent.
Except for that one person who's been there since the start. She's a friend. Or used to be. It's all up in the air. Meeting with her is pertinent. A reminder to the reason you keep clocking in. If she hasn't quit after all this time, you're not allowed to either.