just a screenshot, too busy on other things. I got the lines rendering I've been making over the past few days to be per object rather than cover the whole screen.

certain object tags and layers will get one version of the outlines (the pumpkin head girl now has the colorful aura outlines), and then everything else in the scene will receive the standard outlilnes (black lines, no wiggly effect or noise)
However, for the effect to work, the meshes that receive the colorful aura outlines will be an outline only, the mesh will not be drawn.

Now that this is done, I can go back to working on my game because one of the levels needed this effect. Also it works in volume profiles now, which is cool.