>>96131055
updating >96115531
> Body
Male
> Outfit
Witch-Like
Has by far the best bonus (even better now actually).
> Implement
Gadget
AR glasses for free hands and subtlety.
> Magic
Tech (Specialised)
Force (Master)
Illusion (Specialised)
Curse (Master)
Tech and Illusion provide incredible versatility, and I can use the latter to overcome the former's resource limitations, if only temporarily. Force lets me easily assemble and wield the stuff I make, and Curse's luck is useful literally all the time. My magnum opus upgrades my glasses, such that I can pull everything in line of sight into an illusionary reality (cheaper than normal but still costly and limited to LOS).
> Perks
Expanded Soul Space
Gifted
Hungry Magic
Even more magical talent, a place to put all my tech, and the ability to turbocharge myself for more permanent workings.
> Ultimate Art
Continuous
Combines Tech and Illusion to allow me to make much more implausible technology, and use much more implausible materials than I otherwise should be able to.
> Patrons
Remial
Yharum
Old Bone Mother
Would’ve loved Urist’s second boon but I really need to be able to lie about stuff often. These ones at least are straightforward and easy to fulfil.
> Occupation
Media
It’s an easy way to keep an eye on whatever the enemy happens to be up to and maybe give me inspiration for my own workings.
>Contacts
Marael
Marie
Iris
I’m heavily magic focused so Marael will be a big help. Iris can help me with tech stuff and Marie gives me an in with the most loyal and reliable faction.
> Missions
All
Every mission, because I have big plans and need lots of power to do it. My ultimate goal is to unshackle the potential of the other luminaries and then have them rise up to dethrone the light and dark. To do this I’ll need lots of personal power, at least enough to fend off Apollyon when she inevitably comes at me, but also lots of trust so people don’t immediately think I’m trying to corrupt them or something.