>>537831880
>MUH DATA MUH DATA BUT THE DATA SHOWS-
Data is a fickle thing when it comes to something like this and dosent tell the whole story. Yeah sure you can see a 2k or a 4k in a time or what gets picked where and when but its not just about the numbers but the flow of gameplay, how it feels on a moment to moment basis, how the response of viewing or playing with or against. Survivor is powerful with their perks and advantages in SWFs but even then it dosent feel great all the time, when the gameplay boils down to hold button press space with "run away" mixed in, it feels kind of arbitrary and holding their hand through heavy hand changes isnt going to make it any better.
Killer you are fighting a time limit that changes, it can feel hopeless or against you with map, killer choice, the perks, and what kind of survs you are trying to kill but the highs of 4king or crawling your way out of a loss is impeccable. Even when you do get juked and only get 1k there is that feeling of "at least i got one".
Data dont mean shit when things feel bad to play