>>536913201
I think it's because it gets in way. This dense story and humanization of enemies drags down a "go faster, get the highest score" kind of game GV is.
Also because neither GV nor Acura are privy to this and they have no reason to show their true selves to their enemies.
Kinda how a boss in Awakening comes off as a bloodthirsty monster, then when you talk to Henry he tells you that he was actually nothing like that and in fact was a big softie mamma's boy, shocking Ricken to discover his enemies are actually human and not cartoon demons.
Or how in Engage the evil princess plays herself as cool and aloof and then you learn she's just a dork faildaughter.