My main complaint is that they didn't give the part where Pauline has to sing any time to breath. It's all one huge cutscene leading up to K. Rool. It doesn't even have the "Y to Punch" prompt you'd expect; DK just does it on his own. There could have been an extra interactive part where DK has to break out of the odd rock where you as the player control him in some kind of void surrounded by the stuff that he can now punch through normally. It also would have been the perfect time to have Breaking Through play during gameplay with the objective "Break Through" popping up right in time with the lyrics. Putting an extra bit of gameplay in there would help space out the events of Void's defeat, the odd rock, Pauline singing, and the eventual reveal. That's my two cents, anyway.