>>2021900
surely the devs still around are weary of loads of ungrateful manchildren (where do you think we are?) complaining about accuracy changes that are functional nerfs, they say that it's all up to the devs but some of them do take it personally and care, leprechaun noting was brought back after complaints.

not every bug is going to get fixed, simply due to lack of evidence of the correct behavior, or just dev time/interest in a hobby project, but bugs that are nerfs may be ignored unless there is a big stink about it (which the crystal bow guy did make, and you can tell he's desperate for validation of the 'nerfs' he has reported since he quit right after the changes but came back for the hateknowledgement but people didn't even know who he was). even moderation is generally a bit laissez-faire, I don't mean the nigger word, I mean the years of bug abuse by players that went unchecked for long periods of time. (emergent gameplay?)

that said, mods do seem to have a personal whimsy as to which bugs get fixed by their own personal vision of what's fun (unlimited run and slayer rerolls). I do think some are spiteful changes, but their willingness to make changes that will not be received well seems to waver with the seasons. I've made some particularly naughty but accurate bug reports but the ingame reporter isn't public by default so they'll probably never see the light of day.

barrows skeletons is probably an oversight, but never been reported. software users expect devs just to know this shit but they never report it like they're fucking psychic. if you care about something, report it.