>>717634730
Not really an ideal comparison though.
Bloodstained was 2019, XBC3 was 2022.
The former uses Unreal Engine, which notoriously runs poorly on Switch.
The latter uses an in-house engine by specialists that frequently contribute to Nintendo's major projects.
Monolith Soft really specialise in expansive environments. Xenoblade X was a mean feat on the Wii U, and that engine was the basis of Xenoblade 2 on Switch, which does frequently get mentioned as looking blurry as hell especially in handheld mode.
The engine got refined in Xenoblade 1 DE, Xenoblade 3, and Xenoblade X DE, and got better with every title.
I've love to see a deep-dive analysis on the engine, actually. However what I really want is Switch 2 upgrades for the four Xenoblade titles.
>>717635267
That's just GameMill pushing out turds like they always do. Rise of Kong already looked, ran, and played like shit on PC, and they ported that to Switch.