>>720703417
basically this. I suppose you can probably make smaller budget games and they would probably sell well but every AAA company has a go big or go home mentality where they feel the need to make an absolutely disgusting amount of money which you can only really do with these massive projects. Same thing with hollywood. Speaking of, there is also a risk of no one giving a shit if a game is smaller scale, making it a waste of time. Plus they also have to worry about impressing their shareholders as well and a small game doesn't do that.