>>719785316
I know a $299 console that could perform as well as a $2000 computer, and it was released with very similar constraints to the ones we face today.
The secret behind this console was that it used a shitload of ASIC parts to accelerate all the common operations to draw 3D graphics, so you used a lot less transistors per common operation, and could just shove more parallel hardware.
This could happen again.
It won't but it could.