>>718213575
NTA, and I enjoy RDR2 a lot but the game will take control away from you during missions or if you decide to do something the mission doesn't expect / like. Even in the open world it snatches control from you during ambushes and other encounters. 6
It's inconsistent too, I'm doing a playthrough right now and in the part where you arrive at Rhodes and have to chase down some prisoners to get deputised there's a set piece where you fight a guy unarmed (the mission says not to kill any of them) on the top of a train carriage. I ran up to the guy and missed the prompt or something, and for some reason Arthur decided to draw his sawn-off and blow the guy's head off instead of just punching him. It worked the second time6 I think the devs do this stuff on purpose. When you're just roaming around hunting and exploring it's bliss.