>>536047189
I've been thinking about this.
See, I've only been playing WW for a week (I'm at Union LV39 and just finished "To The Shore's End") and I'm making good progress on finishing puzzles and finding chests and all that with my free characters (Rover, Verina and Chixia).
Eventually, I'm gonna begin pulling and getting limited 5-star characters.
But by the time I already have them, like most of the map is going to be cleared.
What will I have to do with these new characters I will get in the future?
1. Obviously, level them up, ascend them, equip them with echoes and max out all their echoes, etc.
2. Use them for future major events.
3. Use them for endgame stuff.
And this is good and all, but I won't get to enjoy going through the game with them. By the time I get the characters I want (Iuno, Lupa, Yinlin, etc.), the main meat of the player's journey will already be mostly over.
Don't get me wrong, I'm really enjoying the game so far.
I wouldn't be at 80 hours in a week if I wasn't having fun.
But WW definitely has this aforementioned conundrum.
This might sound controversial, but I feel like WW's devs should consider gifting players story-related 5-star character at specific points in the main story, like getting Jiyan after beating Dreamless, getting Jinhsi after finishing Mt. Firmament, and getting Shorekeeper after the "To The Shore's End" quest. This would make it feel more like a traditional adventure/JRPG game where key characters join your party after major story moments.