>>725394498
Im only comparing it to nintendos previous metrics of success, botw and odyssey. If everything is on a steep decline, then what does that say about the current buisness model? Sure 10 mil, but then why such poor attachment rates? Botw had more copies sold then there were switches available to play them at one point. So if everything is on decline but the hardware itself, then how sustainable is this buisness model? Essentially their game plan is to get everyone to buy in without any plans to make that purchase actually off. Just seems really weird is all.