>>536491101
Yes, yes I did, and I'll do it again, more precisely and concisely, despite the fact that you WILL ignore this.
>He let Hugo escape
He trashed the biggest baddest dude in their very first encounter without struggling whatsoever.
His "mistake" of letting the evil guy escape is more proof that he's a boy scout, and this "mistake" costs Clive absolutely nothing. A cutscene and a time skip later, brand new hideout, nothing has changed, and you're going back to fight Kupka again.
>lost to Barnabas
Facilitates zero growth. Jill gifts him ice, he fights again, wins. Ultimately disappointing, nothing but flashy cutscenes.
>failed to protect his brother
Failed what, exactly? You're really pretending that this is some sort of character trait or flaw?
His status as Mythos is purely contrived, his transformation to Ifrit is contrived, and his fight with Joshua is contrived. Joshua was not in real danger, and the game shows you NOTHING when it comes to Joshua's recovery time. It's all skipped over.
>couldn't convince his fellow assassins
Oh no his talk no jutsu didn't work one time? This is deep character development. Those mystery hooded niggas are just so mysterious and intelligent, that's why the game fails to properly set them up or pay them off in any way.
Clives mistake was ever going on that side quest in the first place because it was useless
>took forever to control ifrit
Much mistake, lots of growth shown there
>messed up helping the people
That's marvelous, he messed up helping? I wonder what price he paid for it?
>his own grief over his brother and family
His grief is purposeless and is not even a theme of the game. Clive does not struggle with loss.
Clive does not struggle, at all.
> he still gets help from the others throughout the story
He gets story cutscenes where other people explain why they can't come with him to the boss fight.
He gets Jills powers given to him.
He gets fetch quests.
>dirtied killer
Clive is literally a boy scout.