>>527177653
It won't use the warscape engine, but will maintain the turn based gran campaign/real time tactics hybrid approach. Squads will move organically and take cover when appropriate similar to Dawn of War 2 or RTS games like Company of Heores and Iron Harvest. The turn-based campaign will take place over multiple planets/systems spanning a subsector, think a map similar to Soulstorm but with more complex gameplay with each planet having corruption/public order to manage and buildings to build up.
Is this hopium sufficient, Lord-Captain?