>>535177995
>How does it work currently? To give you a refresher: if you spawn the same class of aircraft twice, the SP cost for the second spawn increases (so if you spawn an AD-2 and then an AM-1, for example). But it does not increase if you spawn again in a different class of aircraft — which effectively means you can spawn a fighter, attacker/bomber aircraft one after the other at the default cost.
>How will it work instead? The spawn cost of the second and subsequent planes you spawn in Ground Realistic and Naval Realistic / Arcade Battles will be determined by the ordinance you used with the previously spawned aircraft, and won’t be impacted by aircraft class. As an example, if you spawn an aircraft with bombs, the cost to spawn another aircraft equipped with bombs increases, even if the class is not the same
Aw man, that's gonna make bringing different aircraft in the same lineup way less useful.