>>542447032 >POIspawn AMRs are godlike because they don't have the ergo nerf
they have the same ergo as stratagem AMR's, tested using a mouse macro to replicate exact movement amount, direction, and speed.
>>534393360 >>Spawned AMRs have the intended ergonomic values while the ones in hellpods have worse.
This isn't true. Webm for proof. I used a mouse macro to achieve the same linear movement over the same distance and time for a called in AMR and an AMR I found spawned in on the map in a bunker. There is no visible difference in ergonomics.
>>534393360 >>Spawned AMRs have the intended ergonomic values while the ones in hellpods have worse.
This isn't true. Webm for proof. I used a mouse macro to achieve the same linear movement over the same distance and time for a called in AMR and an AMR I found spawned in on the map in a bunker. There is no visible difference in ergonomics.
>>534393360 >>Spawned AMRs have the intended ergonomic values while the ones in hellpods have worse.
This isn't true. Webm for proof. I used a mouse macro to achieve the same linear movement over the same distance and time for a called in AMR and an AMR I found spawned in on the map in a bunker. There is no visible difference in ergonomics.
>>534393360 >>Spawned AMRs have the intended ergonomic values while the ones in hellpods have worse.
This isn't true. Webm for proof. I used a mouse macro to achieve the same linear movement over the same distance and time for a called in AMR and an AMR I found spawned in on the map in a bunker. There is no visible difference in ergonomics.
>>534393360 >>Spawned AMRs have the intended ergonomic values while the ones in hellpods have worse.
This isn't true. Webm for proof. I used a mouse macro to achieve the same linear movement over the same distance and time for a called in AMR and an AMR I found spawned in on the map in a bunker. There is no visible difference in ergonomics.
>>534393360 >>Spawned AMRs have the intended ergonomic values while the ones in hellpods have worse.
This isn't true. Webm for proof. I used a mouse macro to achieve the same linear movement over the same distance and time for a called in AMR and an AMR I found spawned in on the map in a bunker. There is no visible difference in ergonomics.