>>542455192
bunnymaxxer shines between lvl 6 and 11. after that he's just food for anyone who does any damage
once he's 6 he's the most dangerous hero in the game for like 5 to 10 minutes. there is where you will make the most impact
you want to shave smokes and stay off the map. you dont need last hits forget about those. you last hit heros not creeps. if you have ult up, you stay off the map, and go camp people or hunt them. hookshot + 1 teammate is usually a dead hero
bully carries, get kills, win the map. simply you beingg off the map creates tons of pressure because they dont know where you are and are scared. only farm creeps if your ult is on cd AND you just got a kill. bunnymaxxer doesnt hit creeps
in late game, you ideally want to hookshot bkb people, drop cogs, and scadaddle. you want like shard or forcestaff (i hate forcestaff but its good). you just want to drop your cogs like a turd and insta-leave. glimmer is good too
cool item strats on clock:
if you are having a good game early and have good farm, you can rush a orchid. this is REALLY good against qop or any of the spirits (void spirit, earth spirit, ember spirit, storm spirit). or really any hero with an escape mechanism like dark seer or whatnot. an earmy orchid against heros with escape mechanism is REALLY opressive and ruins their game so much
blademail is not a good item honestly unless theres lots of passive aoe damage, like luna or lesh or something
bunnymaxxer shines early. he's like a woman. once he gets old he's no good. you want to pressure and take over the map in the early to mid game
i love bunnymaxxer
i think cogs are better than q imo. lvl 3 cogs is imo when this hero spikes in powerlevel, and if you can get 2 or 3 bounces off cogs, then it sort of makes that hero a non-factor