>>11937053
Almost was, but a bunch of people at the time tried out Future Shock, talked about how awesome it's full mouselook was, and this influenced 3DRealms to put in similar mouse control for Duke.
>>11937425
I can sympathize: The aesthetics are great and the weapons that are there can feel good to use, but the limited roster of both weapons and enemies can make the game feel like a drag. The biggest draw to the game, as iffy as it can get, is its level progression.