>>718694572
Then you'll probably enjoy them. With that said, Daggerfall is a *huge* upgrade compared with Arena which is admittedly a far more limited game in scope. The game is essentially "do dungeon so the ruler of the province tells you where the bigger dungeon is at, then do said bigger dungeon" eight times, one per province sans Cyrodiil. In-between you sell the dungeon loot and use it to buy better weapons or armor. Don't be afraid to look up dungeon maps online, because they get rather ridiculous later on and they're very much made with the "kids in the 90s have tons of free time" mentality. In fact, be it Steam or GOG, the game comes with its original strategy guide with a section for maps too.
https://steamcommunity.com/sharedfiles/filedetails/?id=2940815466
Last but not least: Thieves are useless. Magic is retardedly busted. If you go Warrior, go with the Knight class as it's immune to Paralysis.