>>717241280
I stopped playing after the PS3 games desu. It was already god awful in those. It went from a Cartoon Network style sarcasm cartoon to an altruistic Disney Channel affair with "for the whole family" humor.
Then they just went full dreamworks.
The whole appeal of Ratchet on PS2 was that it was a cartoon satire about corporate culture. The plot of the first game vs the remake is the best example.
>Ratchet 1
>Evil chairman of megacorporation taking apart planets because his own is dying
>The "Galactic Hero" wants help to stop him
>You meet Galactic Hero, and he's just an A-list celebrity working for the Chairman
>The chairman invented the problem that caused his planet to die to make business out of ruining other planets.
The whole time Clank is a gullible, inexperienced NPC bot that doesn't yet understand why Ratchet is so jaded. The second Ratchet discovers the Galactic Hero was just a fucking celebrity, he hates his guts and wants to kick his ass for humilating him. This causes him and Clank to become mean to each other, but then they realize the Chairman is still the reason they're both miserable, and kick his ass instead.
>The remake
>Ratchet is a fanboy of the Galactic Hero. He's a literal MCU drone like (You), the zoomer
>Clank has no personality
>The Chairman is voiced by an A-list celebrity to make him funny and appealing
>Everything is just jokes and loud voices
>The Chairman is just a generic evil villain dude
>Gets replaced by Nerfarious so Ratchet, Clank and Qwark can take out an EVIL ENEMY together.
It's just completely generic at that point. It isn't a "new" thing that Ratchet's entire writing and uinverse shit the bed. The PS2 game's writers already left during Tools of Destruction, which is when some Libtard named "TJ Fixman" entered the fray. That's when the stories started believing self-seriously in themselves with unfunny sidekicks Cronk & Zephyr.
They completely disney-channel'd it.