>>542356464
If not a larp
>Make cosmetics that fit the time period (it doesn't have to be down to the exact decade, but more or less in that time frame)
>Make items that the class in question would actually wear
>Try to make something new that isn't already in the game, I know this is hard with almost two decades of cosmetics added, so if you're gonna make something similar to something already in-game try to make it interesting and stand out from the other one
>Stop giving the mercs sausage limbs. I don't get this recent trend
>Keep paint regions relatively small and don't deviate from the default team colors if you're making shirt or coat items