What actually surprised me about AoC is that I was fully expecting a complete ghost town: Nothing but the people from the thread and perhaps some whale with stockholm syndrome idling in front of the tradepost, but there were a lot more people running around the tutorial area and places like Old Tarantia than expected, the chat was active with people forming groups, and every day at least one of the things I put on the trader sold.
Biggest plus for me is that this is one of the few mmos with a bronze age to classical era aesthetic (albeit fictional) instead of generic medieval setting or gook fantasy clusterfuck. The freemium model with only one character slot was utter bullshit

>>1925379
>We don't know what the end-game is like. There are features and areas locked behind a paywall, though.
I think the last two or three (seriously, the amount of info about this game online is shit, even STO has better coverage) tiers of raids are behind the expansion/dlcs. And speaking of, did anyone even do a dungeon or raid? Not those open maps like the one filled with picts or the underhalls in Tortage, but proper six-man instances.