>>718272447
Okay, but, "guilty", as in, a feeling of having committed a wrongdoing. Injustice, as we came to refer to it.
I'm arguing that based on Clover's character and the decisions they make outside of the player's control [the player isn't much of a factor in UTY, it's more of an original UT situation than a DR one], they'd have a much more pragmatic view of things than that.
Think something like the interaction between Shepard and Mordin Solus in Mass Effect 3 before Mordin sacrifices himself: "I'm Sorry." "I'm not. Had to be me. Someone else might've gotten it wrong.".
Like, Clover would understand that their death, especially in this context, would hurt people, but I don't see them bawling their eyes out over it, since they never really display any major emotion at any point in the game like that.
They'd be sorry things had to be that way, but I really don't see them ever seeing what they did as wrong, and I don't think they'd specifically be guilty over it.