>>723996996
>massive difficulty cliff with hunters march which the games level design heavily encourages you to go down before you really should
>diagonal pogo takes a long time to get used to and by the time you get semi used to it you get another crest that makes the entire skill you learned pointless
>the 2nd savage beastfly fight
>courier quests are not fun and basically require you to pre-grind your path to do them
>The tool & shard system encourage you to hoard your shards until you're on the final phase of a difficult boss fight rather than passively use them as a combat option
>the forum gauntlet
>introduction to Mt Fay makes it seem like you're missing an item so you delay getting double jump
>bilewater
>the coral tower
>Lost Lash teleporting in front of you as you dash and blending in with her attacks because everything is black turns an amazing fight into an annoying one
So much of this game is 10/10 GOTY but those are things that went from frustrating to bullshit. 8/10.