>>719831874
If your game sold only 350 copies despite being 5 bucks, it probably was like a 7/10 at best. I've bought a lot of indie games at that price, and to be honest? Most would have been free flash games a decade ago. Too many indie devs are making cheap games that have no visual style, no original gameplay loop, and no marketing campaign, then wondering why they don't sell.
t. Dev who is about to be in early access hell

>>719817582
Those devs were retarded. They didn't need a full-time team of that size for a game that looks that mid. YOU INDIE DEV IN THIS THREAD. DO. YOUR. MARKET. RESEARCH. If I see another fucking indie dev cloning a saturated market I'm gonna snap.