PY Science pack 2 is now flowing in the best kind of way, "technically".
There are severe shortages of many critical materials, currently we are limited by corals which are limited by zogna which is limited by lamps which is limited by copper (both the actual production but also the fact that the lamps are at the ass end of half a belt of copper that snakes trough the entire mall). The meat supply absolutely crashed and burned the second I hooked up some more phyloplankton into the jerky lines as well so I'm not sure if that was "the play" as the kids may say.
I am applying emergency jank and bubblegum to the seams and trying to get the science going at least in a trickle.
There's also huge buffers of shit that's needed everywhere so that will take ages to fill up or I would need to go trough all the steps and adjust the caravans and stuff which I won't be bothering to do at this time so expect lead times to be massive even if the production is sufficient. The Nerd Zone needs to be redesigned for 5+ sciences as well.
Witness the power of 10 labs working at maximum speed on PY science 2, totally not a one time occurrence trough some forced item movement for this screenshot only. This is the guaranteed™ certified™ actual throughput of the base right now.