A fun, but ultimately fruitless kitchen table experiment to make ANY use of Anticausal Vestige in any form at all.
Inspired by the anons that kept insisting that it is a good card.
Deck can deliver 10+ trample damage on T2 quite reliably, or even on T1 with a couple of opening hand combinations
>colossus, 2 dark rituals, 2 entombs, swamp, (any)
or
>colossus, imp/oona's, 2 dark rituals, dragon breath, dragon fangs
But ultimately it's just too slow.
You get to deliver a solid hit but then the opponent's T2 comes around, their combo goes off and you are already dead.
And notice how Anticausal Vestige isn't even the driving force in this, his own deck, as an opener you always want to have a Colossus instead. Vestige becomes useful when the cooler guy (Bygone Colossus) isn't available, or in the rare case when the game drags on(once you have 2 or more swamps) and he can deliver his smaller blows in peace while also setting up some card draw for the next turn(so you can find a Colossus instead).
All in all, some fun, a lot of jank and I'm still not seeing it.
Thank you for reading my blog.