What would you think of switching AP values to a similar system that 40k uses, meaning ap worsens armor saves instead of being a binary "ignores armor/doesn't" check? Right now guns can either be AP2, AP3, or have an irrelevant AP value. The problem with 40k's version of the system is rampant powercreep and retarded rules like armor of contempt accelerating it, leading to stuff like regular boltguns having -1 or better AP. But if you kept it tame I feel like it would add variety and granularity to the game.