Socially acceptable:
>buying a minibattlepass for ten dollars for a weapon that then gets nerfed (in a pve game) such that the different breakpoints effectively make it a different weapon that you wouldn't have bought.
Totally fine. Necessary balance. You're shit at the game if you complain.
Socially stigmatized for some reason:
>Paid weapons (again, in a pve game) which are the main source of live service content and reason to reinstall/keep playing said game being anything but WORSE or at best sidegrades of base-game weapons. (Stratagems like warp pack and AT emplacement are fine though)
This is somehow pay2win, and unacceptable.
Someone explain it to me. Preferably someone from Sweden.