>>58104190
actually that's still not right because fireball and dp motions change with whoever's on the right or left side of the screen, that means one player might be better than the other on a particular side of the screen, plus players might actually be able to choose whether to play as Ryu or Ken and that's simply too much player expression, picrel is actually the campaignshitters' greatest competitive game of all time. Controls are absolutely identical depending on what side you're on, there's absolutely nothing to distinguish the players or indeed any form of player expression whatsoever, perfect balance, perfect competitive game.