>>718207750
>no shitty aim sway that makes you miss on purpose
I'm agnostic on this issue. I thought it felt good and the "slowness" people complain about, I was able to work with, and lead, but then again, this was also before I ever concerned myself with multiplayer shooters that are all about the aiming gunplay. I can't really speak on it.
>not limited to two rifles
Seems like a non-issue to me.
>great soundtrack
That's a bullshit thing to add. RDR2 has a fantastic soundtrack. The only parts I didn't care much for were the normal AMBIENT tracks. I think RDR1 had far better, and far more ambient background tracks than what you hear in RDR2, but even then, they weren't total crap. The tracks that play in the different towns during shootouts though are great, when I first did a shootout in Saint Denis and heard the track kick in with the police blowing their whistles I thought it was certified kino. That's one of the better things about RDR2, and the tracks change based on the intensity of the situation, which isn't new for rockstar, but there are some that add so much to the atmosphere when you are sneaking around out of site and the police are looking for you https://youtu.be/xcG_uNYv83I
>horses aren't annoying (i.e. they don't run into trees face first or trip over small rocks)
Total non-issue and I feel like the last time I played they changed the horses to make them more handholdy, and if they did I can only imagine it's because of people like you, in which case, you resulted in the worsening of a game you never even liked so congratulations.
>less tedious hunting
I enjoyed it. Good for you I guess.
>better honor system, 2's removes missions from your playthrough
Reasonable.
>less convoluted story, don't even remember a quarter of 2's story
I'll agree.