How Breakers works in a nutshell (in the U.S.):
Typical games will always have 2-3 really bad casual players whose only real game plan is to hide and ETM; A vast percentage of the Western playerbase actually run Shapeshift Camouflage and SOS. I don't know what kind of joy they even get out of the game, but I digress, you just need to expect this as the norm. They will feed and the game will essentially become a "Fed Level3/4 Raider versus 3 to 4 competent players." Sometimes you can win as Survivor, sometimes you're fucked. It depends on the Raider and his skill. I'd argue that Baby is the best Raider in the game when there are
Premades and coincidental stacks of competent players happen, but they're the exception. As I'm sure you're aware, they make the game Survivor-favored.