>>2121896
>Battle UI
No idea, I don't seem to be having framerate problems during battles so I can't help you troubleshoot it.
>Ctrl + R?
Holy shit, that worked! I had to check the manual and no, it ain't there. So thank you anon, have a good one. By the way, just found out you can actually drag select by using Ctrl. Don't know how I missed that.
>Javelins
Tried using them as Spain, I just can't seem to get them to work. I'll try your way, see if it goes any better.
>Siege engines
Yeah, mercenary catapults have saved my bacon more than once. Funnily enough I learned about the flaming arrows when playing the Viking Invasion campaign. They are useful, but against stone gate and walls you are shit out of luck, since the fucking towers will make short work of them.
>Artillery
Just like Rome and Medieval II (and Shogun II). That's why I didn't mention it as a con. But yeah, especially with the tendency of the AI to fuck off out of range there is no use for them in offensive field battles.
>Diplomacy
Diplomacy is LOL LMAO tier in the first TWs. Who could forget the "Don't attack us or we will attack you" loop in Rome. And in regards to the Pope, after about 2000 hours in Medieval II I've gotten used to dealing with that son of a bitch. Always use lighting strikes to take a region or two before the Pope interferes, and have another army ready to attack infidels or schismatics while the truce lasts. Ideally by requesting a Crusade.