>>106385724
I apply a subtle film grain shader to make it pop, sort of like detail texturing in old unreal games but in motion. Besides that, it's all stock upscaling settings. Looks fine on my old 19'' monitor.
profile=gpu-hq
deband-grain=192
glsl-shader="~~/noise_static_chroma.hook"
glsl-shader="~~/noise_static_luma.hook"