>>535945150
Role: electro support / buff-debuffer
Weapon: assault rifle (Type 97), medium rounds
Core mechanic: Momentum (stack consume = Stable DMG boost)
Damage type: mainly conductive + stable dmg
Basic atk: physical dmg
Skills:
AoE melee conductive dmg + Voltage tiles, extra movement/follow-up
Single-target conductive dmg (Momentum gain if target in collapse)
Buff skill: conductive dmg + Momentum + Positive Charge to allies, dispels debuffs (stun/taunt), grants Contamination Index
Momentum Surge (passive): builds Contamination Index each turn, reduces buff skill CD when full
Charge system:
Enemies w/ repeated Negative Charge dmg dealt, conductive dmg taken
Allies w/ repeated Positive Charge ignore def (conductive dmg), heal received
Action Support: triggers on ally precision dmg, grants Momentum
Momentum Leap (special): increases Displacement DMG permanently; converts physical precision atk conductive dmg at max; boosts conductive + stable dmg
Trait: extra movement after Finisher
Key synergies: works best with “Leaping Tiger” trait (boosts displacement dmg)
Leap Key (Expressive Impulse): extra conductive dmg when enemy enters collapse; allies’ crit buff scales w/ enemy debuff stacks
Fixed Keys:
Start battle w/ Momentum
Apply Positive Charge to ally w/ highest ATK each turn
Auto-dispel stun/taunt/etc.
Before ally atk apply defense debuff
Before enemy atk ambush (conductive dmg + status)
Teamwide stable dmg reduction
More dmg vs enemies in collapse