>>535945150
Role: electro support / buff-debuffer

Weapon: assault rifle (Type 97), medium rounds

Core mechanic: Momentum (stack consume = Stable DMG boost)

Damage type: mainly conductive + stable dmg

Basic atk: physical dmg

Skills:

AoE melee conductive dmg + Voltage tiles, extra movement/follow-up

Single-target conductive dmg (Momentum gain if target in collapse)

Buff skill: conductive dmg + Momentum + Positive Charge to allies, dispels debuffs (stun/taunt), grants Contamination Index

Momentum Surge (passive): builds Contamination Index each turn, reduces buff skill CD when full

Charge system:

Enemies w/ repeated Negative Charge dmg dealt, conductive dmg taken

Allies w/ repeated Positive Charge ignore def (conductive dmg), heal received

Action Support: triggers on ally precision dmg, grants Momentum

Momentum Leap (special): increases Displacement DMG permanently; converts physical precision atk conductive dmg at max; boosts conductive + stable dmg

Trait: extra movement after Finisher

Key synergies: works best with “Leaping Tiger” trait (boosts displacement dmg)

Leap Key (Expressive Impulse): extra conductive dmg when enemy enters collapse; allies’ crit buff scales w/ enemy debuff stacks

Fixed Keys:

Start battle w/ Momentum

Apply Positive Charge to ally w/ highest ATK each turn

Auto-dispel stun/taunt/etc.

Before ally atk apply defense debuff

Before enemy atk ambush (conductive dmg + status)

Teamwide stable dmg reduction

More dmg vs enemies in collapse